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pdf https://cdn.1j1ju.com/medias/a6/0f/a5-paleo-terror-birds-rulebook.pdf
You may only reveal the "Terror bird" cards from (the rock pile) or through special card actions. You always have to take the topmost "terror bird" card from the stack. If you receive an egg as loot, you put the card you just completed face up with your group. These Card is then an egg. When you destroy an egg, you put one of your eggs on the cemetery.
39,62 Ko - En Anglaispdf https://cdn.1j1ju.com/medias/98/8e/56-harry-potter-death-eaters-rising-rulebook.pdf
Harry Potter: Death Eaters Rising captures the difficulties and terrors Harry Potter, Ron Weasley and Hermione Granger face during their fifth year at Hogwarts as they scramble to persuade the wizarding world of Voldemort's return. In Harry Potter: Death Eaters Rising, each player must assemble teams of witches and wizards from the Order of the Phoenix, Dumbledore's Army, and Hogwarts to fight against...
3,65 Mo - En Anglaispdf https://cdn.1j1ju.com/medias/82/ee/c6-project-l-rulebook.pdf
The following instructions describe how to set up the game for 2–4 players. For the solo game, see page 8, and for a game with more than 4 players, see page 10. 1 Shuffle all the White puzzles to form a White puzzle deck and place it face down in the center of the play area.
1,42 Mo - En Anglaispdf https://cdn.1j1ju.com/medias/07/05/53-juicy-fruits-rulebook.pdf
Each of you has a small island paradise, where you make a living growing delicious fruit. Your goal is to gain the most points by supplying ships and by adding businesses to your island. Clever planning and timing is vital because until you supply the ships on your shores, they will block valuable island space which could be used to collect more fruit. But if you concentrate too much on the ships,...
1,52 Mo - En Anglaispdf https://cdn.1j1ju.com/medias/a6/d5/59-holding-on-the-troubled-life-of-billy-kerr-rulebook.pdf
It’s already been a long night for you and the rest of the Palliative Care Team. The sun is rising when the Head Nurse calls you into a side ward. ‘This one’s tough,’ she says as you enter. ‘Here,’ – she hands you a chart. Patient’s name, Billy Kerr; age, 60; taken off a flight from Sydney to London following a massive heart attack. ‘A weaker man would be dead already.
1,96 Mo - En Anglaispdf https://cdn.1j1ju.com/medias/3a/e8/bf-dc-comics-deck-building-game-batman-ninja-rulebook.pdf
When you are ready to play, each player should grab a BATMAN NINJA™ Super Hero. Choose any DC set main deck, shuffle it, and then split it in half. Shuffle the 21 new BATMAN NINJA™ main deck cards into one of the two piles, and then put that pile on top of the other. Set aside The Joker Super-Villain, shuffle the remaining four Super-Villains, and place them in a stack with the text side up. Place...
200,15 Ko - En Anglaispdf https://cdn.1j1ju.com/medias/01/c3/ac-fish-n-flips-rulebook.pdf
Various animals have been caught in fishing nets: players will have to work together and program their actions in order to free them. To achieve the best combos, you’ll have to cleverly combine the powers of your animals... But be careful in dealing with waste! The more nets you manage to empty by the end of the game, the more points you’ll score.
734,26 Ko - En Anglaispdf https://cdn.1j1ju.com/medias/7d/25/4e-core-space-first-born-rulebook.pdf
Core Space is played in a series of narrative missions. Your group of Traders will be presented with a set of objectives and a map of the area, showing how to set out your terrain. They will need to venture out from their ship, complete the objectives and get back to safety. Objectives may be to collect intel from a local civilian, sabotage equipment, or simply scavenge enough to trade for supplies.
5,18 Mo - En Anglaispdf https://cdn.1j1ju.com/medias/64/0e/a4-food-chain-island-rulebook.pdf
In this game, you will take as many turns as possible with a goal of only having one land animal card left on the table after starting with a grid of 16. On each turn, you must move one animal to eat another smaller, adjacent animal. If you cannot move an animal to eat another, the game ends.
374,02 Ko - En Anglaispdf https://cdn.1j1ju.com/medias/fb/14/10-chroma-cube-rulebook.pdf
Chroma Cube is a creative game for kidults that is as fun to play with as it is nice to look at. In this wooden puzzle-game hybrid, players try to solve the color-arranging clues on the game cards ... and once you’re done puzzling the colorful wooden blocks out (while honing reasoning and logic skills), you won`t mind keeping the game out on the coffee table...
74,31 Ko - En Anglaispdf https://cdn.1j1ju.com/medias/09/2c/ec-the-isle-of-cats-kittens-beasts-rulebook.pdf
The Isle of Cats: Kittens + Beasts is an expansion for The Isle of Cats adding 3 new expansion modules to the game. It also adds a new lesson module (I) to the game and 6 new family cards. Each of the 3 expansion modules can be used independently with The Isle of Cats or combined in any way you wish. Kitten module. Complexity: Easy : Compatible with: Standard mode, solo mode, family mode, and up to...
13,23 Mo - En Français 8,18 Mo - En Françaispdf https://cdn.1j1ju.com/medias/b2/28/03-dice-theme-park-rulebook.pdf
In Dice Theme Park, you take on the role of an ambitious theme park owner. Expand and improve your park with new rides and attractions, compete to attract the right mix of guests on the futuristic monorail, and keep them entertained by recruiting staff to dress up as your world-famous mascot.
680,45 Ko - En Anglais