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pdf https://cdn.1j1ju.com/medias/0a/51/94-arkham-noir-affaire-1-les-meurtres-du-culte-des-sorcieres-regle.pdf
La traduction des règles d'ARKHAM NOIR qui suit est NON-OFFICIELLE et AMATEURE et ne saurait faire l'objet de quelque commerce que ce soit. Les choix de traduction des termes faisant la mécanique du jeu sont empiriques et ne sont pas forcément des plus adaptés, mais ils ont été choisis afin d'éviter au maximum les anglicismes et les idiotismes.
795,80 Ko - En Français 1,35 Mo - En Anglaispdf https://cdn.1j1ju.com/medias/73/10/7a-crossfire-rulebook.pdf
Crossfire is a social-deduction, hidden-role game for 5 to 10 players. In each of the two different game types (Crossfire Mode and Sniper Mode), some players will try to shoot the VIP, some will try to protect the VIP, and others have their own agendas for victory.
736,63 Ko - En Anglaispdf https://cdn.1j1ju.com/medias/c2/bb/db-crystal-clans-rulebook.pdf
Crystal Clans is a 2-player battle card game in which players use time as a resource to summon troops from a clan deck and do battle to control the crystal zones. The first player to score at least 4 crystals by controlling the crystals zones wins.
7,26 Mo - En Anglaispdf https://cdn.1j1ju.com/medias/3f/e3/98-cthulhu-realms-regle.pdf
4 plateaux joueurs : Donner un plateau à chaque joueur et remettre les plateaux restants dans la boite de jeu. Ils indiquent le niveau de santé mentale et doivent être placés devant soi à la vue de tous.
99,13 Ko - En Français 685,65 Ko - En Anglaispdf https://cdn.1j1ju.com/medias/f7/56/5b-custom-heroes-rulebook.pdf
AEG's Big In Japan line brings the best of Japanese game design and innovation to the world. Games including Unicornus Knights, Sakura Arms, Love Letter, Sail to India, and more have all come out in the line. However, now there is a twist!
745,26 Ko - En Anglaispdf https://cdn.1j1ju.com/medias/6b/1d/6f-dark-tales-rulebook.pdf
Once upon a time, there was a happy ending: “… and so, the valiant prince slew the evil dragon and saved the beautiful princess!” But in the Land of Dark Tales, it’s not always that way, and not everyone lives happily ever after. In the deep woods you can meet disturbing creatures that reject the light, ready to deceive with enchanted items and powerful curses.
945,22 Ko - En Anglaispdf https://cdn.1j1ju.com/medias/89/a7/55-dark-tales-the-little-mermaid-rulebook.pdf
When the young mermaid turned fifteen, she was given permission to leave. She swam toward the sky that she could see over her head. With a spray of thousands of droplets, she raised above the sea’s surface, and saw on the deck of a magnificent caravel a young and handsome prince...
1,21 Mo - En Anglaispdf https://cdn.1j1ju.com/medias/e9/ef/ae-dark-tales-cinderella-rulebook.pdf
She had to work hard, from morning until night: get up before daybreak, carry the water, make the fires, cook, and clean. Meanwhile, the sisters did everything imaginable to hurt her. And in the evening, when she had worked herself weary, there was no bed for her. Instead, she had to sleep by the hearth in the ashes. Since she always looked dusty and dirty, they called her… Cinderella.
1,56 Mo - En Anglaispdf https://cdn.1j1ju.com/medias/59/f5/0a-dark-tales-snow-white-rulebook.pdf
Carefully remove the tiles from their frames. The preparation and game play proceed as the normal Dark Tales, with the following changes: Replace the Setting card “B1 – The Iron Army” from the basic game with the new B1 card when playing with this expansion.
323,56 Ko - En Anglaispdf https://cdn.1j1ju.com/medias/d9/d3/f3-dark-tales-little-red-riding-hood-rulebook.pdf
Before your first game, carefully remove the tiles from their frames. The preparation and game play proceed as the normal Dark Tales, with the following changes: Choose one Little Red Riding Hood Setting card at random (discard the other) and add it to the two Setting cards (A and B) that you chose for the game. Play the game with 3 Setting cards: A, B, and B–Little Red Riding Hood.
775,15 Ko - En Anglaispdf https://cdn.1j1ju.com/medias/dd/46/d2-just-desserts-rulebook.pdf
Shuffle the Dessert deck and deal three Dessert cards to each player. Then shuffle the Guest deck and deal out three Guest cards, placing them face up in the center of the table. Place the two decks side by side on the table where all can reach, and prepare a space next to each deck for a discard pile.
486,92 Ko - En Anglaispdf https://cdn.1j1ju.com/medias/d6/f8/ae-dogfight-ww1-rulebook.pdf
Game Contents: 20 Entente planes cards, 20 Central Powers planes cards, 15 (blue) Victory cards. Goal of the Game: to get more Victory cards than your opponent at the end of the game. One Player takes the role of the Entente Flight Commander, the other one becomes the Central Powers FC. Each of them gets the appropriate deck of plane cards.
43,79 Ko - En Anglais