The game was originally published in 1992 by the French company Multisim. The first edition used the Chaosium "Basic Role Playing" principles, and in 1994 was translated into English by Chaosium as well, with some additional research and writings by Kenneth Hite.
Since then, Nephilim had three other editions (all three in French, from Multisim/Mnémos) - the second edition was still akin to the BRP system while the third edition, Nephilim : La Révélation (The Revelation) uses a radically different, descriptor-based, system. It also introduces Ar-Kaïm and intuitive magic in the style of Mage: The Ascension (although based on elements and words instead of spheres). The fourth edition has its own unique system as well, using a scale ranging from 1 to 25 and difficulty multipliers to obtain percentages. Its core book as for the first two editions is centered on Nephilim. The fifth edition, called Nephilim Légende (Nephilim Legend)[1] was release in 2019 by Mnémos following a crowdfunding campaign on the Ulule platform. It brings a new system, based on a scale from 1 to 10, that is then multiplied by 10 to obtain a percentage. This new edition update the settings to the context of the late 2010s, re-published after update some older and unavailable sourcebooks as well as adding some new materials, like the Golden fleece campaign.
- - wikipedia